{2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue.Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Ring of Evos Isle
Product Info: Magic 2013 (M13) uncommon
Description:
{2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue.Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)