Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)When Cyclops Superconductor enters the battlefield, you get {E}{E}{E} (three energy counters).When Cyclops Superconductor dies, you may pay {E}{E}{E}. When you do, Cyclops Superconductor deals damage equal to its power to any target.
Cyclops Superconductor
Product Info: Modern Horizons 3 Common
Description:
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)When Cyclops Superconductor enters the battlefield, you get {E}{E}{E} (three energy counters).When Cyclops Superconductor dies, you may pay {E}{E}{E}. When you do, Cyclops Superconductor deals damage equal to its power to any target.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Cyclops Superconductor enters the battlefield, you get {E}{E}{E} (three energy counters). When Cyclops Superconductor dies, you may pay {E}{E}{E}. When you do, Cyclops Superconductor deals damage equal to its power to any target.