White

Shadows over Innistrad White



Product Image Model- Item Name Qty. Price
Always Watching Shadows over Innistrad Rare

Always Watching

Nontoken creatures you control get +1/+1 and have vigilance.
1 R15

Add:

Angel of Deliverance Shadows over Innistrad Rare

Angel of Deliverance

Flying Delirium- Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target...
0 R5

... more info
Sold Out

Angelic Purge (4x playset) Shadows over Innistrad Common

Angelic Purge (4x playset)

As an additional cost to cast Angelic Purge, sacrifice a permanent. Exile target artifact, creature, or enchantment.
1 R10

Add:

Apothecary Geist (4x playset) Shadows over Innistrad Common

Apothecary Geist (4x playset)

Flying When Apothecary Geist enters the battlefield, if you control another Spirit, you gain 3 life.
6 R10

Add:

Archangel Avacyn Shadows over Innistrad Rare

Archangel Avacyn

Flash Flying, vigilance When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn. When a non-Angel...
-1 R60

... more info
Sold Out

Avacynian Missionaries Shadows over Innistrad Uncommon

Avacynian Missionaries

At the beginning of your end step, if Avacynian Missionaries is equipped, transform it. Lunarch Inquisitors When this creature transforms into...
8 R3

Add:

Bound by Moonsilver Shadows over Innistrad Uncommon

Bound by Moonsilver

Enchant creature Enchanted creature can't attack, block, or transform. Sacrifice another permanent: Attach Bound by Moonsilver to target creature....
8 R5

Add:

Bygone Bishop Shadows over Innistrad Rare

Bygone Bishop

Flying Whenever you cast a creature spell with converted mana cost 3 or less, investigate. (Put a colorless Clue artifact token onto the battlefield...
2 R10

Add:

Cathar's Companion (4x playset) Shadows over Innistrad Common

Cathar's Companion (4x playset)

Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't...
6 R10

Add:

Chaplain's Blessing (4x playset) Shadows over Innistrad Common

Chaplain's Blessing (4x playset)

You gain 5 life.
1 R10

Add:

Dauntless Cathar (4x playset) Shadows over Innistrad Common

Dauntless Cathar (4x playset)

{1}{W}, Exile Dauntless Cathar from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield. Activate this ability...
6 R10

Add:

Declaration in Stone Shadows over Innistrad Rare

Declaration in Stone

Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken...
3 R15

Add:

Descend upon the Sinful Shadows over Innistrad Rare

Descend upon the Sinful

Exile all creatures. Delirium- Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards...
0 R15

... more info
Sold Out

Devilthorn Fox (4x playset) Shadows over Innistrad Common

Devilthorn Fox (4x playset)

6 R10

Add:

Drogskol Cavalry Shadows over Innistrad Rare

Drogskol Cavalry

Flying Whenever another Spirit enters the battlefield under your control, you gain 2 life. {3}{W}: Put a 1/1 white Spirit creature token with flying...
4 R5

Add:

Eerie Interlude Shadows over Innistrad Rare

Eerie Interlude

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end...
0 R10

... more info
Sold Out

Emissary of the Sleepless (4x playset) Shadows over Innistrad Common

Emissary of the Sleepless (4x playset)

Flying When Emissary of the Sleepless enters the battlefield, if a creature died this turn, put a 1/1 white Spirit creature token with flying onto...
5 R10

Add:

Ethereal Guidance (4x playset) Shadows over Innistrad Common

Ethereal Guidance (4x playset)

Creatures you control get +2/+1 until end of turn.
6 R10

Add:

Expose Evil (4x playset) Shadows over Innistrad Common

Expose Evil (4x playset)

Tap up to two target creatures. Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a...
2 R10

Add:

Gryff's Boon Shadows over Innistrad Uncommon

Gryff's Boon

Enchant creature Enchanted creature gets +1/+0 and has flying. {3}{W}: Return Gryff's Boon from your graveyard to the battlefield attached to target...
0 R5

... more info
Sold Out

Hanweir Militia Captain Shadows over Innistrad Rare

Hanweir Militia Captain

At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain. Westvale Cult Leader Westvale Cult...
0 R15

... more info
Sold Out

Hope Against Hope Shadows over Innistrad Uncommon

Hope Against Hope

Enchant creature Enchanted creature gets +1/+1 for each creature you control. As long as enchanted creature is a Human, it has first strike.
3 R5

Add:

Humble the Brute Shadows over Innistrad Uncommon

Humble the Brute

Destroy target creature with power 4 or greater. Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this...
8 R5

Add:

Inquisitor's Ox (4x playset) Shadows over Innistrad Common

Inquisitor's Ox (4x playset)

Delirium- Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.
0 R10

... more info
Sold Out

Inspiring Captain (4x playset) Shadows over Innistrad Common

Inspiring Captain (4x playset)

When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn.
1 R15

Add:

Militant Inquisitor (4x playset) Shadows over Innistrad Common

Militant Inquisitor (4x playset)

Militant Inquisitor gets +1/+0 for each Equipment you control.
4 R10

Add:

Moorland Drifter (4x playset) Shadows over Innistrad Common

Moorland Drifter (4x playset)

Delirium- Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard.
6 R10

Add:

Nahiri's Machinations Shadows over Innistrad Uncommon

Nahiri's Machinations

At the beginning of combat on your turn, target creature you control gains indestructible until end of turn. {1}{R}: Nahiri's Machinations deals 1...
8 R3

Add:

Nearheath Chaplain Shadows over Innistrad Uncommon

Nearheath Chaplain

Lifelink {2}{W}, Exile Nearheath Chaplain from your graveyard: Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Activate...
6 R3

Add:

Not Forgotten Shadows over Innistrad Uncommon

Not Forgotten

Put target card from a graveyard on the top or bottom of its owner's library. Put a 1/1 white Spirit creature token with flying onto the battlefield.
6 R5

Add: