Battle for Zendikar




Product Image Model- Item Name Qty. Price
Lavastep Raider (4x playset) Battle for Zendikar Common

Lavastep Raider (4x playset)

{2}{R}: Lavastep Raider gets +2/+0 until end of turn.
3 R10

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Lifespring Druid (4x playset) Battle for Zendikar Common

Lifespring Druid (4x playset)

{T}: Add one mana of any color to your mana pool.
0 R10

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Lithomancer's Focus (4x playset) Battle for Zendikar Common

Lithomancer's Focus (4x playset)

Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.
5 R10

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Looming Spires (4x playset) Battle for Zendikar Common

Looming Spires (4x playset)

Looming Spires enters the battlefield tapped. When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end...
0 R10

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Lumbering Falls Battle for Zendikar Rare

Lumbering Falls

Lumbering Falls enters the battlefield tapped. {T}: Add {G} or {U} to your mana pool. {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue...
0 R15

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Makindi Patrol (4x playset) Battle for Zendikar Common

Makindi Patrol (4x playset)

Rally- Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.
0 R10

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Makindi Sliderunner (4x playset) Battle for Zendikar Common

Makindi Sliderunner (4x playset)

Trample Landfall- Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.
6 R10

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Malakir Familiar Battle for Zendikar Uncommon

Malakir Familiar

Flying, deathtouch Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.
2 R5

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March from the Tomb Battle for Zendikar Rare

March from the Tomb

Return any number of target Ally creature cards with total converted mana cost 8 or less from your graveyard to the battlefield.
0 R5

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Mind Raker (4x playset) Battle for Zendikar Common

Mind Raker (4x playset)

Devoid (This card has no color.) When Mind Raker enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard....
6 R10

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Mire's Malice (4x playset) Battle for Zendikar Common

Mire's Malice (4x playset)

0 R10

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Mist Intruder (4x playset) Battle for Zendikar Common

Mist Intruder (4x playset)

Devoid (This card has no color.) Flying Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her...
0 R10

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Molten Nursery Battle for Zendikar Uncommon

Molten Nursery

Devoid (This card has no color.) Whenever you cast a colorless spell, Molten Nursery deals 1 damage to target creature or player.
8 R3

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Mortuary Mire (4x playset) Battle for Zendikar Common

Mortuary Mire (4x playset)

Mortuary Mire enters the battlefield tapped. When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top...
0 R10

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Munda, Ambush Leader Battle for Zendikar Rare

Munda, Ambush Leader

Haste Rally- Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your...
7 R8

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Munda, Ambush Leader - French Battle for Zendikar Rare

Munda, Ambush Leader - French

1 R7

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Murasa Ranger Battle for Zendikar Uncommon

Murasa Ranger

Landfall- Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger.
8 R3

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Murk Strider (4x playset) Battle for Zendikar Common

Murk Strider (4x playset)

Devoid (This card has no color.) When Murk Strider enters the battlefield, you may put a card an opponent owns from exile into that player's...
5 R10

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Natural Connection (4x playset) Battle for Zendikar Common

Natural Connection (4x playset)

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
0 R10

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Nettle Drone (4x playset) Battle for Zendikar Common

Nettle Drone (4x playset)

Devoid (This card has no color.) {T}: Nettle Drone deals 1 damage to each opponent. Whenever you cast a colorless spell, untap Nettle Drone.
4 R10

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Nirkana Assassin (4x playset) Battle for Zendikar Common

Nirkana Assassin (4x playset)

Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
1 R10

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Nissa's Renewal Battle for Zendikar Rare

Nissa's Renewal

Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.
1 R7

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Noyan Dar, Roil Shaper Battle for Zendikar Rare

Noyan Dar, Roil Shaper

Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0...
9 R3

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Ob Nixilis Emblem Battle for Zendikar Emblem

Ob Nixilis Emblem Battle for Zendikar

6 R12

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Ob Nixilis Reignited Battle for Zendikar Rare

Ob Nixilis Reignited

+1: You draw a card and you lose 1 life. -3: Destroy target creature. -8: Target opponent gets an emblem with "Whenever a player draws a card, you...
0 R35

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Oblivion Sower Battle for Zendikar Rare

Oblivion Sower

When you cast Oblivion Sower, target opponent exiles the top four cards of his or her library, then you may put any number of land cards that player...
0 R25

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Oblivion Sower (French) Battle for Zendikar Rare

Oblivion Sower (French)

When you cast Oblivion Sower, target opponent exiles the top four cards of his or her library, then you may put any number of land cards that player...
0 R25

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Omnath, Locus of Rage Battle for Zendikar Rare

Omnath, Locus of Rage

Landfall- Whenever a land enters the battlefield under your control, put a 5/5 red and green Elemental creature token onto the battlefield. Whenever...
0 R20

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Ondu Champion (4x playset) Battle for Zendikar Common

Ondu Champion (4x playset)

Rally- Whenever Ondu Champion or another Ally enters the battlefield under your control, creatures you control gain trample until end of turn.
5 R10

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Ondu Greathorn (4x playset) Battle for Zendikar Common

Ondu Greathorn (4x playset)

First strike Landfall- Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.
4 R10

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